Games I keep studying as a designer
Ranked list by Jonas Weber · 20 items · 0 likes
Most of these teach something about teaching: how a level explains itself without a tutorial. A few are just retro favourites.
- The Legend of Zelda: Ocarina of Time Game · 1998
Z-targeting solved camera and combat in one idea.
- Half-Life 2 Game · 2004
The gravity gun is the best tool ever put in a shooter.
- Super Mario 64 Game · 1996
- Portal 2 Game · 2011
Teaches you a new idea every ten minutes.
- Tetris Game · 1985
One rule set, forty years, still no better version.
- Super Mario Bros. Game · 1985
World 1-1 is a lesson plan in four screens.
- Elden Ring Game · 2022
Open world that trusts you to wander off.
- Baldur's Gate 3 Game · 2023
- The Witcher 3: Wild Hunt Game · 2015
- Doom Game · 1993
- Dark Souls Game · 2011
- Hades Game · 2020
- Outer Wilds Game · 2019
Built around one loop, and the loop is the story.
- The Secret of Monkey Island Game · 1990
- Super Metroid Game · 1994
- Minecraft: Java Edition Game · 2011
- Disco Elysium Game · 2019
A game where the interface is the character.
- Pac-Man Game · 1980
- Resident Evil 4 Game · 2005
- The Legend of Zelda: Breath of the Wild Game · 2017